living starts with the handover. A product designer sends me a Dropbox link containing a 300MB High-Res `.OBJ` file. Then comes the "Oh Sh*t" moment when I try to load this file into Three.js or Shopify. The browser crashes, or the frame rate drops to 1 FPS.
Now I'm forced into the context switch. I have to stop coding, download Blender, and open a UI that looks like the cockpit of a 747. What follows is the manual labor; I spend 45 minutes watching YouTube tutorials on "How to bake normals" and "Retopology." I manually delete vertices, break the UV maps, and ruin the textures. Finally, the export. I export a `.glb`. It looks terrible. I try again. I'll eventually get it right but hey, time.
That's when the scale issue hits me. I realize I have 500 more products in the catalog to do.
Your Solution: I delete Blender, run one `curl` command, and go back to work, my regular work that is.
This is the "JPEG of 3D" and what Shopify/iPhone requires.*